edf1e6e0d6
- FOUNDATIONS-v1.0.md updated:
- Added Landvex Core Principle and Design Constitution to frozen foundations
- Added Core Principle Rules to invariants (2.4)
- Reordered component priority: Modal, Search, Map Panel, Navigation, Table, Data Grid
- Reflects business value: search and maps are central to Landvex
- EXPERIENCE_AUDIT.md (v1.0, LOCKED):
- Four questions for every screen:
1. Can purpose be understood in 3 seconds?
2. Is 'Reality → Decision' visible?
3. Is it obvious what the user should do?
4. Does everything contribute to the decision?
- Three-second rule levels with verification method
- Audit process: select screens → apply questions → prioritize fixes → verify
- Example audit format
- Core Principle Check for RFCs: 4 questions before approval
- COMPONENT_TEMPLATE.md updated:
- Added Core Principle section to template
- Requires: decision support, cognitive load reduction, 3-second understanding
- RFC_DEFINITION_OF_DONE.md updated:
- Added Core Principle as criterion #2 (was 12 criteria, now 13)
- Exit criteria: must pass all 13
Rationale: Freeze foundation with Core Principle as highest authority.
Experience audit ensures all screens support decision-making.
Core Principle Check prevents components that don't serve the user.
Business-value prioritization: search and maps before tables.
138 lines
3.7 KiB
Markdown
138 lines
3.7 KiB
Markdown
# EXPERIENCE AUDIT
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**Checklist for Evaluating Screens Against Landvex Core Principle**
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| **Version** | 1.0 |
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| **Status** | LOCKED |
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| **Scope** | All Landvex & quiXzoom screens, documentation, presentations |
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---
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## The Four Questions
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For every screen, view, or presentation, ask:
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### 1. Can the purpose be understood in 3 seconds?
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**Check:**
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- [ ] Is the primary action or information immediately visible?
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- [ ] Is there visual hierarchy that guides the eye?
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- [ ] Are there no competing elements for attention?
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**Pass criteria:** A new user can answer "What does this screen do?" within 3 seconds.
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### 2. Is "Reality → Decision" visible?
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**Check:**
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- [ ] Does the screen show where reality becomes data?
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- [ ] Is the decision basis clearly presented?
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- [ ] Is the connection between input and output obvious?
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**Pass criteria:** The user sees the flow from reality to decision without explanation.
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### 3. Is it obvious what the user should do?
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**Check:**
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- [ ] Is the primary action clearly indicated?
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- [ ] Are secondary actions distinguishable from primary?
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- [ ] Is there no ambiguity about next steps?
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**Pass criteria:** The user knows what to do without reading instructions.
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### 4. Does everything contribute to the decision?
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**Check:**
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- [ ] Is every element on the screen justified?
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- [ ] Are there decorative elements that don't aid comprehension?
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- [ ] Is information density appropriate for the context?
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**Pass criteria:** Removing any element would reduce the user's ability to make a decision.
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---
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## Three-Second Rule Levels
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| Time | Understanding | Verification |
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|------|---------------|--------------|
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| **3 seconds** | What does the system do? | Ask 5 new users, 4/5 must answer correctly |
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| **10 seconds** | The process from input to decision | Ask 5 new users, 4/5 must describe the flow |
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| **60 seconds** | Why the result is useful for business | Ask 5 domain experts, 4/5 must articulate value |
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---
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## Audit Process
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### Step 1: Select Screens
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Priority order:
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1. Landing page / Dashboard
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2. Map view
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3. Search results
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4. Object detail
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5. Report view
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6. Settings
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### Step 2: Apply Four Questions
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For each screen, answer all four questions. Document failures.
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### Step 3: Prioritize Fixes
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| Severity | Criteria | Action |
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|----------|----------|--------|
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| Critical | Fails question 1 or 3 | Block release |
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| High | Fails question 2 | Fix before next version |
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| Medium | Fails question 4 | Fix in next iteration |
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| Low | Minor improvements | Backlog |
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### Step 4: Verify Fixes
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Re-audit after fixes. Same criteria apply.
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---
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## Example Audit
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### Screen: Dashboard
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| Question | Result | Notes |
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|----------|--------|-------|
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| 1. 3-second understanding | ✅ Pass | KPI cards immediately visible |
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| 2. Reality → Decision | 🟡 Partial | Map shows reality, but decision basis requires scrolling |
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| 3. Obvious action | ✅ Pass | Primary action button prominent |
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| 4. Everything contributes | ❌ Fail | News feed does not aid decision-making |
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**Action:** Remove news feed or move to secondary panel.
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---
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## Core Principle Check for RFCs
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Before an RFC is approved, it must answer:
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| Question | Answer Location |
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|----------|----------------|
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| How does this component support "Reality → Decision"? | Cognitive Purpose section |
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| Can it be understood in 3 seconds? | User Expectation section |
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| What decision does it help the user make? | Cognitive Purpose section |
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| How does it reduce cognitive load? | Interaction Contract section |
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---
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## ÄNDRINGSHISTORIA
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| Version | Datum | Beskrivning |
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|---------|-------|-------------|
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| 1.0 | 2026-07-02 | Initial experience audit checklist |
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---
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## STATUS
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**LOCKED**
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- Mindre revideringar: 1.x-serien
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- Brytande ändringar: Kräver Architecture Review, ny major-version (2.0+)
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